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Welcome to Airogel EditorEditor basicsBuild your first playable sceneCoordinates and transformsPhysics, collisions, and triggersCharactersCameras and follow modesPlayer input and touch controlsAssets, materials, and shadersLua scripting overviewgameObject API referenceCross-object interactionsAnimation playback APIScene scripts, variables, and storageVehicles, constraints, ragdolls, and navigationConnect an MCP clientMCP tool guidePublish and test a gameBuild and test a multiplayer gameTroubleshootingThe AI assistant No matching documentation found.
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Airogel Editor

Build, script, test, and publish interactive 3D games with Airogel Editor.

Documentation

  • Welcome to Airogel Editor
  • Editor basics
  • Lua scripting overview
  • Animation playback API

Resources

  • MCP setup
  • Troubleshooting
  • Open Editor
  • Contact support
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